User Tools

Site Tools


dmx_definitions:fade

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
dmx_definitions:fade [2012/07/12 23:32] – external edit 127.0.0.1dmx_definitions:fade [2013/03/12 22:03] (current) – external edit 127.0.0.1
Line 3: Line 3:
  
 For example you have a 2 channel strobe on the first channel it controls the dimmer you set it to go from 0% (0 Value) to 100% (255 Value) by using fade. For example you have a 2 channel strobe on the first channel it controls the dimmer you set it to go from 0% (0 Value) to 100% (255 Value) by using fade.
-the controller will then go at the set fade time :\\ +the controller will then go at the set fade time((Be aware if the Fade time is shorter than the scene time your light will finish getting to the desired value (For example a movement left to right) before the end of the scene time meaning you light will have 'pause' when completed until the scene time expires, you may want this if you don't ensure that the fade time and the scene time are identical (In movement if you set them identically your light will sweep continuously and won't stop in any places a good effect for some!) similarly if your fade time is longer than your scene time your light won't make it to the desired setting and will move onto the next scene!)) :\\ 
 1%\\  1%\\ 
 2%\\  2%\\ 
Line 18: Line 18:
   * [[Snap]]   * [[Snap]]
  
-====== ====== 
-[[:welcome|Back to the DMX Wiki]] 
dmx_definitions/fade.1342135937.txt.gz · Last modified: 2013/03/12 21:32 (external edit)

Except where otherwise noted, content on this wiki is licensed under the following license: Public Domain
Public Domain Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki