dmx_definitions:dmx_merge
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| dmx_definitions:dmx_merge [2012/07/12 23:32] – external edit 127.0.0.1 | dmx_definitions:dmx_merge [2013/03/12 22:03] (current) – external edit 127.0.0.1 | ||
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| ====== DMX Merge ====== | ====== DMX Merge ====== | ||
| DMX Merge is the ability to take two or more incoming signals and merge them together and output as 1 DMX signal.\\ | DMX Merge is the ability to take two or more incoming signals and merge them together and output as 1 DMX signal.\\ | ||
| - | This is useful if for example you have a [[traditional lighting consoles: | + | This is useful if for example you have a Traditional DMX Lighting Console and a DMX USB Interface that both only have a DMX out signal. |
| So you could be controlling the show from the computer and overide certain channels from the console. For example you have a show running and you realise that the spots are not bright enough or the wrong colour, so you could move the corresponding faders on the traditional lighting console to a higher position to achieve the desired effect. | So you could be controlling the show from the computer and overide certain channels from the console. For example you have a show running and you realise that the spots are not bright enough or the wrong colour, so you could move the corresponding faders on the traditional lighting console to a higher position to achieve the desired effect. | ||
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| ^ | ^ | ||
| ^ Botex DMX Merger | ^ Botex DMX Merger | ||
| - | | {{:botex_dmx_merge.jpg|}} | + | | {{botex_dmx_merge.jpg|}} |
dmx_definitions/dmx_merge.1342135937.txt.gz · Last modified: (external edit)
