dmx_definitions:prism
Prism
A prism is a glass object placed in front of the beam of light, this effect splits the beam into 3 (or 5) images, usually after gobo and colour effects. This is best applied to gobo images and the prism can also be rotated, rotating the 3 (or 5) images, which gives a different effect to gobo rotation.
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dmx_definitions/prism.txt · Last modified: 2013/03/12 22:03 by 127.0.0.1