the_very_simple_guide_to_dmx
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| the_very_simple_guide_to_dmx [2013/08/04 13:46] – djsupport | the_very_simple_guide_to_dmx [2013/08/25 20:00] (current) – djsupport | ||
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| Hello and welcome to The DMX Wiki, | Hello and welcome to The DMX Wiki, | ||
| - | As you may have of seen or heard many times or perhaps even not DMX is sometimes referred to as DMX 512 Or you'll here the word 512 bounded around alot! | + | As you may have of seen or heard many times or perhaps even not [[: |
| - | This ' | + | This ' |
| - | Well imagine | + | Well imagine |
| Each one can contain some milk but only so much and that limit is ' | Each one can contain some milk but only so much and that limit is ' | ||
| Line 22: | Line 22: | ||
| Well this is what we call Addressing in DMX every channel is fixed so imagine 512 milk bottles lined up in a row every single one has a number on it in order 1 to 512, rather like a street with houses that all have an address. | Well this is what we call Addressing in DMX every channel is fixed so imagine 512 milk bottles lined up in a row every single one has a number on it in order 1 to 512, rather like a street with houses that all have an address. | ||
| - | Your light needs an address so when your DMX Control Software or Hardware sets the values of a channel your light will respond (fills up a bottle and your light responds to that amount depending on how its programmed). | + | Your light needs an [[: |
| Your light will say in the manual it needs a certain amount of channels to operate for example let's say 6 but how does your light know which 6 channels out of the 512 it needs? | Your light will say in the manual it needs a certain amount of channels to operate for example let's say 6 but how does your light know which 6 channels out of the 512 it needs? | ||
| - | It needs to know where its main address is within the 512 that's what you set on the light either with the display or using [[dmx_definitions: | + | It needs to know where its main address is within the 512 that's what you set on the light either with the display or using [[:dmx_definitions: |
| - | So again to summarise | + | So again to Summarise |
| * Your light needs a place to live along the street of 512 channels | * Your light needs a place to live along the street of 512 channels | ||
| * Your manual will tell you how many channels it needs to operate | * Your manual will tell you how many channels it needs to operate | ||
| * When you set the address your light will automatically know the next amount of channels are for it so that's in our example 1 (The adddress) and 5 more channels making 6 Channels altogether! | * When you set the address your light will automatically know the next amount of channels are for it so that's in our example 1 (The adddress) and 5 more channels making 6 Channels altogether! | ||
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| + | So if it's that simple then what's all this creating fixtures and profiles for say [[: | ||
| + | |||
| + | Basically adjusting the values manually on older [[: | ||
| + | |||
| + | Your Software is simply raising values up and down on different channels simple! | ||
| + | |||
| + | But to make things much faster it has ways to do things to make your life easier take for example your light has 20 different colours your software doesn' | ||
| + | |||
| + | So to recap : | ||
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| + | * DMX Software and advanced ' | ||
| + | * But they don't know what lights are connected and how it that light operates | ||
| + | * Fixture profiles are your way of telling the software/ | ||
| + | * Without them the software/ | ||
the_very_simple_guide_to_dmx.1375624005.txt.gz · Last modified: by djsupport
